Well, February has come and gone and what a difference a month makes. Clay went from a core using procedural programming and modules to [more] of an OO design, along with reduced backend. The Sculpt template engine now occupies the tpl class, the name sculpt is only used in the namespace for its variable cache. [...]
A few days ago I was going through the roadmap to see what needed to be updated. When I got to somewhere near the 0.7.0 milestone, I remembered I intended to transition quite a bit of the framework to OO and methods, rather than the precedural way of doing things at the time. I started [...]